I found a hole in summer
While learning to breathe again
The sticky went smooth
The close went cool
And just like that, I was free
The weather fell from a cliff
And my dreams jumped after it
While time looked for me,
Sleep drifted past like redwoods
On my back, beneath dusty curtains
Courting the breeze with care
There I stayed, as day finished
Balancing on that lick of peace
Until night had enough of me
- Location:Home
- Mood:awake
Says Mom, shoving whatever into a canvas bag
A barely-heard crunch within, and they're loose
Tiny metal spiders, with tickling feet (like needles)
I think I bought them to clean fishooks
Sometimes we check, mostly not.
Rolled-up instructions remain in the broken vial:
A P.O. Box in Montana for a cure or something
A suggestion to masturbate, otherwise
Anyone reading this stares vexed, slack-jawed
As their bodies split and shard, bloodless, like tofu.
My cleaners breed in seconds, eating everything.
I've run, shooed, even followed instructions.
Ran to the Internet, hit the perfect Google,
Firing warning missiles into space. Stay away!
As Earth crumbles to black, leaving them cold.
Yet I come back, at least I think I do
However it ends, over the ocean, at top speed
My heart stops a second later, with that sound
Maybe what I screamed this time will stick
Let's not go? Give me the bag, ok? What was-
- Location:Home
- Mood:awake
Winter has smoky hair, shy of black
The ember eyes, skin like cream
With even more taste of sweat
Under all the wool and leather
Yet she argues like an icepick
Fall? Broken by hurry and doubt
Looking away, down, never forward
I wish she'd find our times were good
Instead of imperfect, too short
But she's trapped, even I see it
Summer is so intent, so perfect
Trust me, her fury is immaculate
A gaze that withers, even in memory
For some, her beauty bests all of this
But not enough for me, not now
Spring has the arms I'd die in
No bouncing, no seething, but a touch
Bowing skin hairs like wheat stalks
Closing in at night, spinning 'round by day
Greeting my waking eyes forever
- Location:Home
- Mood:
bouncy
Partly as an experiment, partly because I'm no better than everyone else, I've been easing further into Facebook and Twitter over the last month. I'm happy to report I think I was right about the essential value of these phenomena (here): microblogging is cozy. It makes folks feel less alone, more validated in the face of higher, required mobility, longer/weirder work schedules, and less quality socialization. It's a little dorky to use the Internet to advertise one's lunch choice, but then again so was posting family photos, online gaming, and dozens of other nerd-like things only a few years ago.
The downside, if you could call it that, is less disquiet. I'm not a great blogger nor otherwise an accomplished writer, but having my finger on the "send" button of my mobile as much as I have saps some will to create. Before this behavior (all those days ago), I clearly recall spending a week or so building up a head of steam on a few topics, weeding out the least-clever of them, then regurgitating a blog entry or windy email when it was ripe. Then again, before I blogged I mainly scowled a lot, occasionally hijacking discussions with friends or my SO to get whatever troubled me out of the way.
So...the good old days of silent contemplation? Well, more like griping, and not terribly silent in the scheme of things. Ok, so way back when I wasn't consciously, forcibly light-hearted to draw and keep a following behind 140-character posts. The odd part is this silliness does keep me mellow. It's like being on a school bus with friends on a field trip, where everyone's looking forward to something, the discussion ebbs and flows randomly, and it's ok to dive in or just take a break and watch the world go by under the cover of road noise. A nice, unthreatening interlude between jolts of real life, but not at all memorable.
That said, reviewing my ever-growing to-do lists (in my phone, no less) is more agitating than before. These words here and any professional works are all that will remain beyond the circle of my family after I die, yet I seem headed towards an increasingly unexceptional, stream-of-consciousness existence. More reactive, less thoughtful, less...hungry? With the explosion in personalized, diversified media sources, in fact, we have few common points of reference in news, culture, politics, and even less desire to craft any. Debate loses steam, differences seem written off as we sink into respective, hidden spheres of influence.
I don't think intertwining my life with others in these ways is bad, however, but it isn't life itself. Further, what I believe makes us great (as a species) is our capacity for dissatisfaction and the will to act upon it. We make war because of it, but also everything that's worth fighting for. This gift can't thrive without a quiet mind, nor spread without passion, hopefully tossing out the 140-character limit.
- Location:Home
I sent off the mortgage re-negotiation paperwork to our bank Monday, and it was a huge load off my mind.
I feel like we've been honest, at least with ourselves, and since we're still making payments and feeding the kids we have nothing to be ashamed of. Well, nothing yet -- I can't replace tires on the car, fix anything on the house if it breaks, get new clothes, or pay down medical bills until next month, but maybe then. If the SO's CNA comes through and she finds work, and we manage to split the childcare, and I don't go nuts while she works nights and weekends, and...and...
She and I are still going back and forth on the virtues of going forward with her nursing work to finance the remodel downstairs, then getting a renter -- it's permitted, we've done the plumbing, scavenged cabinets, a fridge, and a dishwasher, but the electrical estimates are way too much. Even if we pull this off, it seems like we're on a road to 20yrs of hard labor to feed this beast, and that wasn't in either of our plans (poor, poor us, I know).
I also can't say if in so much as a couple of years, however, either of us would be working in this town. I see this "economic crisis" cascading through different levels of global economy -- guest worker remittances drying up in far-flung countries that have nothing to do with mortgages, oil, or car companies, class violence in places where there used to be work nobody even wanted, etc. I can't imagine things will snap back to zero, ever, with American home-driven spending gone for good, so why bet the farm on having dual incomes?
Surrendering the house seems, on the one hand, the most flexible solution. On the other, my SO is wise to suggest we're better off energizing rather than fleeing -- doing what we have to in order to rent out the downstairs, work, work, work, and just bank on the economy stabilizing and our neighborhood not becoming a war zone. Be ready for better, rather than open to the worst. These are at least partly self-fulfilling prophecies, besides, aren't they?
Hope breeds hope, panic breeds panic. Nobody remembers either, on the other hand, if they don't turn out to be justified.
Our married life's pattern, so far, has been reaction and easy boredom. We've broken and run from unfulfilling lifestyles twice, for example, but at least now I can be honest about these habits and what they've cost us. If we'd stayed in DC, for example, we'd be six years shy of owning our first home, free and clear. Complete with its wet basement and mosquitoes, true, but in the bag. If I'd kept my last new car or my first new motorcycle, for that matter (guess how long ago?), it's embarrassing to consider how much more we would've saved.
I'd wager this glimpse of awareness is worth more than eyefuls of abundance, however. Think small, reach close, finish what I start. Rinse, repeat, and we ought to end up someplace good. This adventure might've been worth it, after all.
- Location:Home
I saw the new Star Trek film tonight (yes, I managed to finagle the Mothers' Day date into that...neener neener...). It was great fun, I recommend it to everyone, and here's why.
See, Star Trek wasn't so much about a cerebral, glorious future but one resembling a sordid past, where the "frontier" of space is arbitrary and fearsome, demanding stubbornness and cruelty. Maybe some...er..."awkward" acting made it click, I'm not sure, but subsequent shows and most of the movies either didn't perceive or couldn't recapture this essence, resorting instead to fanservice and tedious, otherworldly dramas or (worse) shooting for bygone charm by hamming things up.
Somebody -- maybe J.J. Abrams -- figured this out. This sneaky person went even further, however, somehow isolating defining aspects of the principal characters (as opposed to original performances) well enough for this new cast to recreate the same exciting, tense mix found in the first series. As if that wasn't enough, specific character backstories were modified by time travel shenanigans in this plot to better support these qualities...and it works well. Not shabby.
I think speculative fiction triumphs on strong characters and exotic stories well suited for those characters. An interesting world portrayed consistently helps a lot, yet only a Vulcan would find an exhaustive walkthrough of weird technologies and cultures watchable in of itself. This is exactly how my two most formative sci-fi franchises (Star Wars and Star Trek) lost their respective ways, but they thankfully seem to be recovering.
Star Trek, The Original Series (TOS) became so significant because of just such an ensemble of strong, enigmatic personalities and good-fitting stories, while its vision of the future (including its hemlines) gave it legs, seeding the imaginations of millions. The franchise has suffered over time, however, unable to solidify or discard this formula because (I suspect) it was unintentional in the first place.
See, Star Trek wasn't so much about a cerebral, glorious future but one resembling a sordid past, where the "frontier" of space is arbitrary and fearsome, demanding stubbornness and cruelty. Maybe some...er..."awkward" acting made it click, I'm not sure, but subsequent shows and most of the movies either didn't perceive or couldn't recapture this essence, resorting instead to fanservice and tedious, otherworldly dramas or (worse) shooting for bygone charm by hamming things up.
Somebody -- maybe J.J. Abrams -- figured this out. This sneaky person went even further, however, somehow isolating defining aspects of the principal characters (as opposed to original performances) well enough for this new cast to recreate the same exciting, tense mix found in the first series. As if that wasn't enough, specific character backstories were modified by time travel shenanigans in this plot to better support these qualities...and it works well. Not shabby.
What of Star Wars? It's worthwhile to compare the ebb and flow of both franchises in this light. Star Wars worked, originally, because of a solid, basic story and Lucas' talent for stretching resources and technology, forcing him (in the end) to cook everything longer. Either with age or the advanced expressive tools at his disposal, he didn't make many compromises with the prequels and it shows. Their stories are half-baked, characters thin as paper, and generally aren't fun to watch.
I really dug the Clone Wars movie and series, however, and hope the mainstream material in Star Wars continues towards some of the better Extended Universe canon, since there are some fun, gripping stories on its fringes.
Aaaaanyway...all the applicable stars and thumbs, Star Trek is a good movie. Go see it, and -- yeah -- it's got some twists and turns so stay away from spoilers if it's doable. If there's a sequel or series, they oughta be good, also.
- Location:Home
- Mood:
full
Mothers' Day is upon us this Sunday (...or, hadn't you noticed?) so -- naturally -- I'd like to relate some of my grandfather's recollections, since he did most of my raising.
My grandfather harbored nothing but scorn for Fathers' Day, firstly, because it came to popularity in his lifetime and, in his eyes, seemed wholly manufactured. As it turns out, however, there was gravity in the movements behind both parents' holidays. For example, each was created to honor those in dire circumstances -- single fathers making good on the one hand, mothers made destitute by the loss of husbands and sons on the other. Both also have significant, anti-war underpinnings since fathers and sons tend to die in them, with mothers generally left to cope in their absence.
In my grandfather's youth, in fact, Mothers' Day had a tangible, historical basis. As he described it, folks in his community first gifted or did work for mothers other than their own, specifically elderly women left to fend for themselves after losing husbands, children, and probably livelihoods in the Civil War. Because of his telling of things, in fact, I confused this with Decoration Day for the longest time because the notions seemed so (gruesomely) similar.
Many Civil War mothers didn't settle for this sort of charity, however, instead gathering publicly for mutual support and to advocate for lasting peace (the extinction of their own movement, in a way). After some years of this, what we understand as Mothers' Day was established to commemorate their lives and fortitude. Of course, in recent decades these tragic, activist connotations have slipped in favor of celebrating positive mothering, in general.
This modern focus rightly benefits women in our own families, but I can't help feeling it draws attention away from exactly the people the holiday was created for -- those who've struggled to raise a families only to lose out, now often on their own. That seems...typical of this age, I suppose: A once-evocative and meaningful commemoration made cute and sentimental. As in, "If I give the SO breakfast in bed, (maybe) flowers, and time to read I ought to be good to go, right?"
Ah, well. Here's a poem from one of the founders of the Mothers' Day movement in the US, just to capture some of the flavor of those times. Happy Mothers' Day, one and all.
Mother's Day Proclamation
Arise, then, women of this day!
Arise, all women who have hearts,
Whether our baptism be of water or of tears!
Say firmly:
"We will not have great questions decided by irrelevant agencies,
Our husbands will not come to us, reeking with carnage, for caresses and applause.
Our sons shall not be taken from us to unlearn
All that we have been able to teach them of charity, mercy and patience.
We, the women of one country, will be too tender of those of another country
To allow our sons to be trained to injure theirs."
From the bosom of the devastated Earth a voice goes up with our own.
It says: "Disarm! Disarm! The sword of murder is not the balance of justice."
Blood does not wipe out dishonor, nor violence indicate possession.
As men have often forsaken the plough and the anvil at the summons of war,
Let women now leave all that may be left of home for a great and earnest day of counsel.
Let them meet first, as women, to bewail and commemorate the dead.
Let them solemnly take counsel with each other as to the means
Whereby the great human family can live in peace,
Each bearing after his own time the sacred impress, not of Caesar,
But of God.
In the name of womanhood and humanity, I earnestly ask
That a general congress of women without limit of nationality
May be appointed and held at someplace deemed most convenient
And at the earliest period consistent with its objects,
To promote the alliance of the different nationalities,
The amicable settlement of international questions,
The great and general interests of peace.
- Location:Home
- Mood:
calm
Here's a scene: Me, cross-legged by the TV, poking at the laptop to switch it to S-Video, then cussing and shuffling back and forth as I tug at an Ethernet cable (streaming is more reliable wired), reset the router and base station, and maybe wait for a reboot because the laptop's dizzy about networks. Reminds me of a certain grandfather messing with rabbit ears and palm-heeling the shell of an (oddly, about the same size) black-and-white TV that took a minute or so to warm up.
All the while -- in both instances -- dessert-trippy kids and tired SO not-so-patiently waiting, eyes a-rolling.
See, ok...I'm not sure if it's a change of season thing, but lately the family has been getting together after dinner to watch "TV" before kid-bedtime. I use "quotes" because we don't have an HD tuner (nor do we want one) nor cable video service any more, so we rely on Netflix or something else online. Since we're way behind on our DVD queue, as well, that usually means whatever gets our attention in the "Watch Instantly" pile, not unlike "finding something good on the tube".
The more things change, not so much...right?
Much as Granddad gave in to a roof antenna and solid-state set, in fact, many people are moving beyond my sorry state with things like dedicated media PC's/devices or...um...I guess, exercise and good books? Another curious parallel with that time (now, 30+ years gone by) is the cost, of course: A good TV back then, considering inflation, was probably about the same as the hardware outlay for a passable LCD TV and media device today. Maybe...US$500 now for an LCD screen, US$500 for a PC or tricked-out XBox 360?
But there's another piece to the cost that's a head-scratcher: bandwidth. (Sub)urban life without broadband is pretty dismal, in my estimation, so broadband service feels like a requirement. The qualifier "(sub)urban" is key because were I immersed in a setting where nobody had reliable broadband service I suspect it wouldn't matter as much, but since everyone I meet is already so equipped feeling pathologically left out is hard to avoid.
Bandwidth today, TV's and station proximity decades ago -- that fits.
Early adopters paid dearly both then, as now, but their homes became little showcases for the future and gathering points in exchange. We're beyond that stage with the Internet, however, but still pay for bandwidth explicitly, don't we? Yet...not TV signals. I know why this is, but it's funny that in the UK they've had to subsidize television service from the get-go with licensing fees for sets, and now we're sort-of doing the same for the convenience of broadband access.
Broadband offers much more than the push-only technology of broadcast TV, to be sure, but it's interesting how people of both eras considered these respective capabilities proof of normalcy (civilization itself, perhaps). I've been without broadband service, off and on, over the last few years and by now it truly sucks: I have no paper bills/statements/fixed payments, never shop in stores save for food, and don't even have hard copies of current kid pictures.
The Internet is life, for us. High-bandwidth access to it constitutes an acceptable standard of existence, and I could almost see living in a yurt on a wind-swept plain somewhere, providing I had low pings to my favorite services and a weekly air drop of food ("almost" because I still like live people and yaks smell funny). I often wonder if the 20th century didn't just give us -- the developed world -- lots of consumer goodies it really didn't want, in fact, motivating us toward a weird, futuristic material austerity. Interesting.
I hope I don't have to give up my iPod, though...that would suck.
- Location:Home
- Mood:busy
After a couple of years in SL roleplay I've spent quality time in a few Gorean-themed sims and with a couple of the John Norman books and thought it useful to pass along an observation or two. Gor is bad for you. Ok, that's a bit limited, so let me specific. Gor is very draining in a way -- particularly in the dominant role -- to the point it's hard to enjoy other things to their fullest. My primary support is Norman's books themselves, in the endless descriptions of the degrading existences of his characters. Plenty of type has been expended on the female roles, so I'd like to spend some time on the hapless masters.
One my earliest, most important insights into BDSM was its underlying, backwards truth. A dominant serves the submissive. In exchange for trust and devotion a top (should) take responsibility for the bottom's fulfillment. Not "comfort" or "happiness", since the physics of many of these relationships are violent, but...completion. They feed a part of the submissive's psyche they can't (or choose not to) any other way. In most arrangements it doesn't work forever, but that's fine. Hopefully there were good times, and no lasting harm. This is BDSM -- an abbreviation which suggests power, control, and pain but is really about need, understanding, and care.
So, what do we have in Gor? Within some cadres of its society, admittedly those most commonly modeled in roleplay, this is almost like what I've described -- there's a master and one or more slaves (usually female, but the boys have some fun, also), and occasionally a free woman in the picture. The problem comes with the rest of this world. The constant job of keeping order and the pall of mortal conflict surrounding Gorean civilization places the master squarely in a detached, cruel role all the time. This is immensely polarizing and, additionally, offers no relief for anyone.
The Gorean master is a grim-jawed, muscle-bound hero, and heroes have sucky lives -- that's why so few, likeable people earn this title in real life. At the lower levels of Gorean society (mostly in the books), this takes on the sinister qualities these situations adopt in real life. The struggle for survival, the hustle of business, turns the working class Gorean into a true slave driver and the Kajira/Kajiri into meat. Even this level of objectification might be fun, however...but only once or twice.
The essential pleasure of being a conventional dominant is totally absent from this picture -- a job well done, a happy, slobbery sub, with personal enjoyment for the top as carefully-staged gravy. Do that long enough -- even in roleplay -- and life (first or second) gets less enjoyable overall. Worse yet, Gorean culture demands so much time and intensity to sustain its muscular image the initiate must alienate themselves from other pursuits (almost cult-like) to fit in.
The essential pleasure of being a conventional dominant is totally absent from this picture -- a job well done, a happy, slobbery sub, with personal enjoyment for the top as carefully-staged gravy. Do that long enough -- even in roleplay -- and life (first or second) gets less enjoyable overall. Worse yet, Gorean culture demands so much time and intensity to sustain its muscular image the initiate must alienate themselves from other pursuits (almost cult-like) to fit in.
There are good aspects, don't get me wrong. The detailed mythology of Gor offers other, entirely more enjoyable subcultures and even the primary meme can be good fun. I've been strung up as a slave, stalked the countryside as a Panther, and even snuck around as a tansgendered Free Woman, filling the occasional harem and back room with giggles and moans. But living the life? Blecch to you, John Norman. Lastly, it appears the larger Gorean culture looks at the books and their seedier undertones the way Star Wars devotees do the original Lucas material -- inspired, but limited.
Thank goodness even Goreans have a sense of humor.
Thank goodness even Goreans have a sense of humor.
- Location:Home
- Mood:
giddy
A woman fell down on the office lawn yesterday and died. She dropped from the highway span of the West Seattle Bridge, about 150ft up. I still have a weird-feeling hope she'd broken down and been clipped by a truck mirror or something, but a Customs cop in our complex suggested suicide is more common and likely. We don't have the distinction Seattle's Aurora ("Suicide") bridge has in West Seattle, but we sure seem to do the job.
My strongest responses troubled me -- anger, annoyance. I expect better of myself, and it took a while to put this together even though suicide is well established in our family history.
At the heart of the matter, I struggle with hope and don't need this sort of help. I sometimes have trouble seeing how the lengths we go to will lead to a better future (yet). I hurt, my leg is half-knotted and numb. We have next to no health insurance and a cabinet full of prescriptions. I have no paid days off, ever. There will be no advancement at this job. Why do I need more evidence getting out of bed could be pointless?
I'm ashamed to realize I also found this very rude. When the officer I mentioned described other incidents he'd seen and responded to I could feel us sharing the same sort of irritation. This woman's life might've been horrid or only seemed so from that corner of her mind in charge yesterday, but we'll never know. Whatever her gifts or strengths, she never shared them with us on the grass below -- only her mess.
This morning rain fell on the spot where she finished like some kind of regret, with yesterday's brilliant sky all gone as if giving up. I stood next to the mashed grass for a few minutes and reflected on my own, nervous atheism. Could this be a sin, without Hell and God to account? Since life and free will are nature's only true gifts, destroying even your own might be that bad. It's painfully immoral, even without scripture to swing judgment from.
If there's a sin without God, however, then I'll have to do the forgiving, so I'll get to it. I wish it wasn't so, just the same.
- Location:Home
- Mood:
guilty
On a muuuuch happier note, I rode the R1 to work today for the first time in three weeks. That's three weeks since I herniated a disc (MRI's are worth something, after all...) and woke up unable to walk. Damn it felt good, but I had to poke myself to keep checking driveways and such; it's amazing how soon unused physical skills rust.
My son warned me not to, calmy pointing out I would likely kill myself as we contrived some speeders for his LEGO stormtroopers. The best response I could manage was that pride needs both obligation and excess to endure, and I suspect pride is what gives us the desire to be better than animals.
Or motorcycles. Motorcycles help lots, also.
- Location:Work :)
- Mood:
satisfied
Tonight my SO started training to be a CNA -- Certified Nurse's Assistant -- the bottom rung on the nursing career ladder. She's returning to the work force after a dozen years and near the age of forty because we can't survive as a single-income family any more. It's our overpriced house and (ironically) healthcare expenses; we have no other debts, and few sins to speak of. I won't whine about the decisions which lead us to this point, but I do want to mark its significance.
We believed wherever we moved, buying a home was important because it demonstrates commitment to a community. We've also heeded desires to live in climates -- political and physical -- that helped us be true to ourselves. Lastly, we felt it was best for kids to have a full-time parent to guide and care for them. This isn't great for the ambitions of that parent, nor does it make dual-income or single parent households bad, but it's better for kids if it can be done. These beliefs have wedged us into a bad place, so something gave.
I'm also staring at mortgage adjustment paperwork made possible by the first round of relief legislation and reflecting on some basics. Did we ever have a practical reason buy a house, ever (our third in a dozen years)? I think it came down to too much stuff -- we inherited a lot of junk and not having to pare that down seemed as good excuse as any to make such a leap. Even shedding 2/3 of this volume by the time I packed the truck to move here, however, I have a garage half full of neatly-stowed, never-used treasures.
The investment appeal of real estate has always seemed like a ruse for the average buyer, regardless. I took care of my grandfather almost until he died at 90 and oversaw the sale of his house, and even in the land-value gold mine he lived in the proceeds would've been consumed by a few months of typical care, sending him straight to Medicare without his State Department pension. As he got older, his home also changed from a place of comfort to a burden and embarrassment once unable to take care of it or even navigate its 1940's layout.
Did I honestly believe any of our houses would be worth enough by the time I was 65 to contribute to the care and housing of my SO and I? I guess so, but then I'm reminded of something Peter Milich pointed out once, about how many career men die within a year or two of retiring. Apparently the stress of working so long and hard has a sustaining effect that, by the time feedom rolls around, can't be lived without. His solution was to retire in his 50's, but cancer stepped in to take his life within a year of this goal, leaving me conflicted by his wisdom.
Maybe I'll feel better if I treat this like a conspiracy. People with mortgages don't go on strike, for example, if only because they're so damn tired. We're corralled by obligations to family, property, and employers, so dare not move a muscle. We're good marks for exploitive bosses because they know we can be squeezed when times look tough. We like our yards clean, fix broken windows, and call the cops on the "bad" neighbors to keep property values up, all to simplify getting into a more expensive boat anchor some day.
Still, if I rented in this zip code I'd pay maybe half what I do now on housing. I'd have to be nice to the place, sure, and it'd be smaller so some of those heirlooms in my garage would need a new home (probably on a curb), but it wouldn't be mine. Somebody else would have to put a roof on it, pay the property taxes, and figure out what to do when I was tired of it. How awesome that would be, eh? Money in our pockets, the freedom to follow our noses, and time and resources for holidays and hobbies. Why isn't that the American dream?
- Location:Home
- Mood:
calm
Yessssss...! I'm *bitchy*! Here we go:
- iTunes (the software) is ass. Now, I like the human backside. I'm a huge fan (really, no pun intended), but there's a dark side to every body part metaphor and this is that -- swampy, filthy, embarrassing, and clumsy. Ass. Ass ass ass. Total crap. I wrestle with it every day, for at least 10min. It can't see files it could see yesterday, can't sync if (God forbid) it's trying to download, has the UI update performance of a congressional committee, and feels perfectly ok mangling file locations it can't find because of it's own stupidity, forcing me to manually edit this monster, stupid XML iTunes library file at least once a week. What...the...heck. iPod: Good, iTunes: Teh suck. Millions of seats, and not even Microsoft. What an embarrassment to software engineers, everywhere.
- Windows Vista. You steaming pile. I spit my last breath at thee. Nobody in Redmond likes you, go commit suicide and Twitter about it so we can all jump and shout. UAC -- user access control -- is the least of your sins. Have a slack-jawed security model? No problem, just make the user elevate their privileges for every memorable operation so when functions run off the rails because you suck so epic-ly they can blame themselves for letting you do what you're designed to. What festering brilliance. The one product Microsoft could possibly concoct at the apex of their commercial power which could obliterate what enthusiasm remains for them. I use Cygwin -- a UNIX toolchain -- to administer my Windows Vista machine because it can't swab it's own drool.
- Yeah, there has to be three, and here it is. Holy bejeezus, is there any behavior of the American health care system that doesn't cost more than US$100? You want me to be productive, work hard, vote, pay an obscene mortgage, not beat my kids and spouse, drive your filthy, overpriced, rattle-traps of cars on your pockmarked, war zones of highways and yet can't figure out a way where I have to pay US$150 for meds to breathe every month and US$2000 for an MRI to find out why I can't walk straight. Oh, ok...yeah, sorry. In these regards it's all my fault -- I should rewind until I find the sets of decisions which put me where I am today. An average person, working hard for a decent wage, with a family. Oh, wait...aren't those the decisions I was supposed to make? Well, fuck me.
*Sigh*. Better. Much better. iTunes is done sync'ing, and find/cpio has finally moved the podcasts it misplaced yesterday back to where they belong. Off to work!
- Location:Home
- Mood:
bitchy
The fam and I went to the Seattle Moisture Festival's "Varietè Show" today and it was awesome, unselfconscious fun. I hurt my back kinda badly on Friday evening and am walking with a cane (looks like a herniated disc, we'll see), but every footfall was worth it, in the end. The girl dressed like a princess, the boy like a pirate, the SO and I like parents, and giggled like idiots at every act from almost the front row, drank some beer, chowed on excellent popcorn and hot dogs (rockin' sauerkraut), and were even offered free chocolate on the way out.
I could say this brings back memories, but honestly it's mostly better than other circus-related experiences I've had. The Ringling Bros' extravaganza was an annual fixture in DC growing up (the only outside-the-house, kid fun my grandparents could think of) but always seemed exhausting and bittersweet. A genuine, three-ring circus is a wonder to behold, but that's precisely the problem -- even thirty years later I remember being unable to focus on anything because of the madness of it all, usually bitching about the noise and wanting to leave early.
(...Then there was the year my grandmother was half-carried there with a just-broken hip and my grandfather stepped off the end of a bleacher, some 10ft up, landing on the Armory concrete and a hospital bed for a few weeks...wait...ok, so, I was limping to the show today...er, never mind...).
Anyway, a much happier, more memorable example was The Big Apple Circus, when it toured to DC maybe two decades ago. By that point going to the show was the grudging attempt of a teenager to humor his now-ancient, widowed grandfather (or perhaps to avoid another night of anecdotes...). But...it was awesome. The low, encircling bleachers, the single ring, the acts right in front, above, all around us were pretty magical, even for that non-kid. It made me...happy, and I remember Granddad looking over at me and knowing he'd done right, and me understanding how good that was.
Today I marked that same moment with my son and daughter, and I hope it stays with me forever. What can I say? Some things change, others stay the same, but a few, excellent things are both, maybe neither -- they thankfully just are.
- Location:Home
- Mood:awake
I've whined about the irritating, self-absorbed qualities of nerd culture before, and now I'm to the point where I can extend these gripes to all back-and-forth discussion mediums on the Internet -- email archives, newsgroups, forums, review sites, you name it. In the last week or so I've searched for a remarkable diversity of information (homemade electrolyte solutions, intake temperature sensors for my motorcycle, the upcoming Star Trek film, the local all-female roller derby team, etc.) and surrounding every related discussion were the most off-topic hissy fits one could imagine.
The modern worker is isolated in many ways -- smaller families, greater (often mandatory) mobility to follow opportunities, more members of the family working outside the home and at an earlier age, etc. These circumstances deprive folks of validation, so such settings help them grow it back. I say "grow" because you get to practice in these communities. You start out without cred, learn the insider language, post a few solid topics, down a few unwary opponents, and you're on your way.
Respect rolls in, over time, even if you're the fanboy, the nutjob, or the wuss. Even these labels wear well, because they're yours, a solid identity among peers, far more meaningful than a cube number, interstate exit, or a cul-de-sac devoid of people outside well-lit homes. More eager newbs, more validation. More unfaithful, more conquests. I've been immersed in this lifestyle for half my life, but now the rest of the world is wired, able to use a web browser, and buzzing with opinions this smells like it should: Judgmental, drama-hungry, and rude.
The only all-digital social medium I find genuinely useful is instant messaging (text, voice, or video), especially in hosted realities (MMO's and SecondLife) because they add non-verbal cues. In these settings one has to think on their feet, be respectful, and are rewarded for brief, to-the-point statements in a flow of conversation they can't monopolize. Anybody can spend hours pounding out their next, A-bomb-like missive on their favorite discussion forum, in contrast, derailing topics and exhausting good will.
The good news, however, is that I did find all the things I was looking for. The Internet has grown beyond data, even knowledge -- it has become the fabric of society in the developed world. This bodes well for our competitive needs -- to communicate, find what we need, and keep up with the wider world. We won't be more culturally mature, however, as long as our frameworks of discourse remain literate, literal playgrounds, dominated by bullies and princesses rather than ideas.
- Location:Home
- Mood:
bouncy
People seem to have a deep-down, perhaps genetic drive to asses whether they're good or bad for the world around them. An instinct for species preservation, I suppose, but a minor one. Famously bad people, for example, either beat this down or incorporate it into their badness, sharing self-destruction with the world. Others have such outward, compelling proof of their importance (a family, leadership, etc.) this doesn't rise to consciousness often, if at all.
There are edge cases, however. I know a few, and I've been this kind of person. Troubled by the possibility they're more of the problem than solution in situations, yet not ambitious (or bitter) enough to change. Given time, they make choices which serve to isolate them, in preparation for who-knows-what anonymous end. This sounds like depression, social anxiety, or other terms for "grumpy" and "shy", but perhaps it's more an odd pact of nature and the mind.
Consider this: It's amazing what folks accomplish when they think they're worth something. If one is lonely and can't talk themselves into being outgoing, they reek of it and remain so because of how that affects others they encounter. If they place themselves in social situations and don't set the stakes too high, that stink wears off and -- voila -- they're not lonely after a while. It's an easy recipe, yet many act as if such challenges are diseases and can't bring themselves around.
Diseased elements of many species self-select for personal extinction, for the benefit of the whole. Collectives (herds of ungulates, schools of fish) take this further by maintaining a tight, mobile core population that physically abandons the feeble and injured. Therefore, what are people doing when they accept socially significant failings as beyond control? I think...I fear, in the case of some I love...they're trying to decide if they belong alive on a subtle, animal level.
A coherent belief, supported by observation, yet triggering a response as old as evolution itself. How wrong, yet right it is.
- Location:Home
- Mood:
satisfied
Dear Mr. President,
Please pay off our mortgages. I hear tell the net cost for all of the bailout and economic stimulus stuff in the pipeline right now is around US$10 trillion, the value of almost all of the home mortgages out there, so I figure why not cut to the chase? Sound a little nuts? I get that, but hear me out.
I bought a house here in Seattle and I think I paid too much, but I've been making the payments. Thing is, that was two years ago and the company I was working for has since closed down. I make a lot less now because that's how things are going -- lots of folks are looking for work, and there aren't many employers for them. I'm pretty sure my next job will pay less than the one I have now, as well, if there's a "next" job when my current employer goes out of business, downsizes, or whatever.
That's the thing, isn't it? Our standard of living is going down, not may be but is. The US doesn't produce anything the rest of the world wants and consumer spending (alone) can't do the trick, so here we are. What's left of the middle class is toast unless something big changes, and in the case of homeowners the number one noose around our necks is our mortgages. We can't spend nor invest or plan for the future in any way if we're throwing our declining wages at these.
So I had an idea. Rather than fork over this money to banks with all the bloodshed over oversight, executive pay, etc., try this:
- Look up the property values of every home that has a mortgage where the owners live there
- Give the holders of those mortgages that amount or the balance, whichever is less
- Hand the deed to the owners
- Walk away
I understand property values are almost always less than mortgages, but that's what the banks should get (I suspect, more than they deserve). What about home equity loans and such? Eh...I'm not sure, but they should probably stick around.
I like this because the banks get a bunch of cash related to the real value of their assets and consumers get to keep those assets and regain the power to purchase, save, and invest. I see how ridiculous this sounds on one level -- a massive giveaway and seizure of bank assets, but...c'mon. Those assets are worth a lot less than they used to be and already piling up at auction while major, now-insolvent banks aren't about to explode with credit for businesses and consumers.
A lot of people got mortgages they couldn't afford, I realize that. There ought to be some means testing, sensible limitations, and folks in bankruptcy should have to finish that process before being eligible for this (if at all). There are a few, not-so-hard-working people who will get away with murder this way, but consider one more thing: Those trillions of dollars are on the way shore up banks and investment firms because they chose to make those boneheaded loans. They may not have known what would happen, but they also didn't care.
Anyway, when I put it all together, if that kind of money is needed to save this country from disaster -- mass unemployment, starvation, social breakdown, etc. -- where should it go? To banks and investment firms, with their current track record, or the average homeowner, already committed to their families and future by signing up for a piece of the American dream (their homes)? I think I'm done with banks and investment firms for now, and I hope you are also, Mr. President.
Thanks so much, and please let me know if I may provide any additional information.
- Location:Home
- Mood:artistic
I've been bobbing in and out of Facebook, SL, and other hosted, social realities for years, and always been curious what they do for me beyond their specific capabilities. Not what they offer, but how I change when immersed within them. When friends are especially good at tending to each others' egos, for example, I feel an enduring, cozy one-ness that leaves me wanting more. I've also caught myself approaching day-to-day real life in terms of these settings -- inside turns of phrase, emotes and other expressive shortcuts, even avatar qualities overlaid on people.
These seem harmless and, since everyone I've compared notes with experiences the same things, I've shrugged them off as side-effects of spending too much time online. The comforting, sustaining aspects continued to intrigue me without satisfaction, however, at least until today.
As with all neat ideas, I'm at least a decade late (over three, in this case) -- Bicameralism, first suggested by Julian Jaynes in the 1976 book The Origin of Consciousness in the Breakdown of the Bicameral Mind. The author cast a wide, multidisciplinary net to explore why humanity jumped from small, scattered communities and written accounts of people devoid of introspection and self-consciousness (e.g., the oldest books of the Bible, the Epic of Gilgamesh, the events of the Illiad) to what we have today.
So here goes. Back in the day we heard gods, spirits, etc. talking to us. No, for real. Like...with the fidelity and distinctiveness of words spoken by another, heard with one's own ear. Jaynes suggests a specific part of the brain, correlated with auditory hallucinations and underdeveloped in modern humans, was far more active as recently as 3,000yrs ago. If this functioned the way he postulates, ancient peoples perceived internal, intuitive thoughts as if spoken by an external, unseen companion. Not just the occasional schizoid, but everyone.
Could this be true? Jaynes' conclusions were drawn from diverse yet circumstantial evidence and remain both unprovable and controversial, but the science seems to be trending in his favor as imaging, genetics, and other disciplines mature.
Wrapping my head around what this world might have been like, regardless, was instructive. People couldn't take responsibility for noble or destructive acts -- they had no, strictly internal internal dialog to support it. Everyone functioned like children with individual, hidden parents whispering to them. Jaynes goes further, theorizing (seemingly) inspired leaders of the past were examples of the brain to come, where this input was silenced rather than more profound. In contrast, folks who hear voices today may not be unwell but -- for lack of a better term -- throwbacks.
On the other hand, could our intuition be divine, with modern people ignorant or in denial? I've heard the latter suggested in purely religious discussions, but in this context the stakes seem much higher. When this way of being was common, people could barely function in groups and poverty and suffering was likely epic. Or...was it? If everyone acted without remorse or doubt, was it bad? Did morality or concepts of deprivation exist before evolution forced us to stew in our own mental juices?
Are unease, dissatisfaction, craving -- pillars of our innovation -- artifacts of our estrangement from God?
This brings me to my point -- also late, as usual. I suspect the popularity of blogging, social networking, MMO's, you name it, reflect a desire to return to a bicameral state. The personalities of others, expressed in these mediums, constitute a comforting influence invisible in our physical realities, potentially easing us back into this primitive condition.
I carry a device in my pocket supporting four IM services, for example, and frequently toss messages to others during my day in silence and (perceived) privacy. My self-selected IM friends help me cope, and they're right there in my hand -- private, intimate voices that seem to come from nowhere. Ok, so that's perhaps a stretch with current devices, but how about when networks are truly disconnected and devices keyboard-less? Implanted (so, invisible) audio/visual emitters, for example, seem right around the corner -- all linked to Twitters and LiveJournals.
Then there's the matter of our children, come to think on it. Compared to my childhood, our kids don't go much of anywhere. I remember riding all over the neighborhood on my bicycle, randomly dropping in on friends, etc. -- basically thrown out the door after school, once I seemed able to avoid cars. Yes, today we're worried about child predators, but c'mon...they aren't ranging up and down my street like reef sharks. They're not, but the fear of this and the rest of our lifestyles keep kids cloistered, astonishingly more than when I was a child.
What are we creating? Is this a generation advancing to some, new state where intuition is utterly suppressed or is it the opposite? Are we making them so anxious, so lonely their brains will materially revert over time, in effect returning us to the divine?
Come to think of it, I wish somebody would tell me -- I hate being alone in this, don't I?
- Location:Home
- Mood:awake
(...This is part of a series about a software project of mine. Go here for the introduction or here for all related posts...)
Anyway, here goes. When considering technology as it's applied in real conflicts among civilizations, a few things stand out:
- Investments in technology are guided by desired effects in existing or impending situations. I might want faster ships, bigger guns, or a jauntier shade of green, but not (specifically) a "Wolf Cruiser, Level II". Therefore, cast a player's options in terms of:
- Capabilities: Speed, endurance, destructive power, modes of attack, etc.
- Costs: Mass/volume, dedicated (vs. shared) power/crew requirements, expendable mass/volume/diversity/efficiency, duty cost/cycles, life expectancy, etc.
- Production cost/time, pre-production planning/tooling, and post-production cleanup
- The benefits of technology are never free, nor are all desires practical. We don't get 1TB iPhones the day after coming up with the wheel, nor is it sensible to strap ten thousand warp engines together without so much as a good sound system, so:
- Costs have a (possibly) geometric relationship with capabilities, and capabilities have some sort of unfavorable relationship with research investment -- you can't expect a compact resource-technology-capability relationship.
- To ease this, technology should also advance some under its own power, with random leaps related to the player's overall pattern of investment
- Scientists and engineers are pests. You can ask them to build something for you, but they need to think about it. You also don't get squat if you halt most (but not all) research efforts halfway through. Therefore:
- Research is bounded and specific. The player says "gimme 30% improvement in range" and the engineer says "I'll get back to you". This means they tell you what they can do (a) only when asked, (b) in response to requirements, and (c) after an stated, approximate delay.
- Nerds also can't give a straight answer -- they tell you [n] ways to get kinda-sorta what you want. Accordingly, the outcome of research isn't one or only the option asked for. Perhaps a 28% improvement in range with 5% increase in weight, or 20% improvement in range with a tangy vinaigrette.
- Lastly, produced capabilities aren't what was thought possible. Sometimes they're better, often worse, and seldom universally one or the other. Once a technology option is employed, the production reality is another matter (at least) understood once in motion.
- Military procurement is dominated by logistics: availability, maintenance cycles and ease, reuseability, etc. New systems maximize existing subsystems and production lines whenever possible. Therefore allow the player to:
- Roll up capabilities into subsystems they can build and stockpile (allow any combination -- a warp drive with bidet, whatever)
- Allow players to assemble subsystems into complete unit designs without restriction or some hokey visual mock-up of their creations
- Costs and capabilities not related to combat effectiveness (e.g., mass/volume, required crew) must cancel out for a design to be viable. This requires a hull to compensate for mass/volume needs, life support for crew, etc.
There is another sweetener I have in mind, as well. When encountering an alien civilization for the first time a seasoned space-farer may make useful observations about their capabilities and technological focus, but these won't be perfect. Even if sensor technology is uber, similarly-worldly civilizations will likely take steps to obscure strengths and weaknesses. Additionally, some civilizations will just be (for lack of a better phrase) weird. Incompatible, in other words -- where the parties involved may not perceive each other as sentient, if at all.
It stands to reason, therefore, a player can only compare their technology with another's through alliance or repeated contact. An approachable way to depict this might be a capability estimate summary -- metrics alongside a player's own, accented with confidence values/colors, perhaps accompanied with research times ahead/behind. If I could make it fair, I'd go even further to create tiers (spheres?) of civilizations to determine which players may contact each other directly at all, suggesting a cultural geometry.
As I said, however, I'm probably not up to this sort of game (if that's even the word for it), but it's fun to talk about this stuff.
- Location:Home
- Mood:
calm
(...This is part of a series about a software project of mine. Go here for the introduction or here for all related posts...)
This update will cover how I almost certainly will not do something, though I bet it'd be mighty cool if I did (or even could). Back in the first or second post I mentioned tech trees, a mainstay of many most competitive simulations, in the same breath as "unfair" and "game designer fetishes." I'm being a little disingenuous because how one chooses to devote one's time and resources in making capabilities available is as valid a concern as how capabilities are manufactured and used, but hear me out.
Most RTS-style games I've played use tech trees which creatively impact one's strategy due to time and other inputs, which is probably good. This disagrees with me in the same way instant battlefield communication does, however, because both phenomena equalize players in unrealistic ways -- well understood, precise progressions of technology have never been the norm. People seldom can anticipate what to develop beyond immediate concerns because the environment defining utility and need is also in flux.
Tech trees generally also define their elements in terms of metrics common to all players -- destructive power, speed, endurance, modes of attack, etc. Special/unique units and capabilities are also a staple but these seldom transform gameplay or they would be considered unfair. This isn't a bad thing by itself, but the shared perception of it is. If everybody knows the landscape of unit tiers and upgrades then "technology" is reduced to a race for particular, routinely employed goals for veterans and a source of misery for newbs.
(EDIT: An associate put this last concern more succinctly (as usual): "The problem with tech trees are they are the same for every game played past the first. Later version of Civ put some work into fixing that by scrambling the order of things and putting fog-of-war on the tech tree.")
There are two straightforward ways to improve a standard tech tree, as I see it:
- Make it really huge, as in WoW or EvE. This encourages players to diversify and replay, both to explore individually and experiment with party dynamics (in strategy simulations this should manifest as unit diversity).
- Hide and/or fiddle with the tech tree dynamically, as we see in later Civilization titles and probably a few others.
The first of these seems doable in the setting I'm considering but would require more attention than the software itself and suffer from my competitive biases. Out of the gate most players have enough good will to tolerate almost anything, but once established this approach will divide them into believers and losers. Other games deal with by involving many perspectives and regular review, both activities I don't want to manage.
Shuffling the tech tree doesn't seem viable or fair in a continuous game, though it would work if everything restarted periodically from scratch. I'll keep this in mind, however, since I may need to build in restarts if I can't come up with a smooth way to grow a universe with new players or combat stagnation, stalemates, etc.
What draws me more, particularly in the sci-fi genre, is how players respond when facing opponents they can't quantify. An unfortunate, real life example are the first encounters between (mounted, armored) Conquistadors and Native Americans, where each was otherworldly to the other. The technological/cultural mismatch was so profound none (leastwise on the receiving end) could have forseen it. Science fiction is often trying to pull off this eye-widening experience, and I'm positive humanity's first extraterrestrial relations won't disappoint in this sense.Yeah,so...I've got an issue with tech trees. What else could there be, I ask? That would be part two...
- Location:Home
- Mood:
bouncy
